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Remember to open Oblivion once to generate an ini file. Start with a clean installation of Oblivion. I’m putting it under a cut though because it’s friggin long. If you install all the mods, it will make your game look like mine.
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You don’t actually need to use either of the above modlists to install the mods on this one (unless you want to.) The graphics portion of this list is designed to be installed in the order it is presented, and all the mods are compatible with each other except where noted. The result was a relatively stable build that only crashes very rarely. To do this, I adapted a trimmed down version ofīevilex’ Graphics Modlist ( ) and chose a bunch of stuff off of the Oblivion Ultimate Modding Guide for Gameplay and Immersion ( ). I wanted to use only one installer, and I wanted to get all my mods from the Nexus (with only a couple, very important exceptions.) Finally, I wanted my graphics mod setup to be a compatible jumping-off point for whatever other mods I decided to install. I started modding my Oblivion with a few goals in mind: I didn’t want to use an ENB, but I wanted to otherwise make Oblivion look as pretty as possible.
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That means you can still use the Seamless mods with this, and any other mods which add new visuals. You still get almost all of the new character visuals, because the Race edits still redirect to nuska's new models and textures.
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